Michael Coppelov

(b 1983United Kingdom. Lives and works in London)

With a focus on painting, Coppelov’s studio practice explores the labyrinthine systems that underpin our world. He works across a range of media, most regularly employing cardboard, paper, resin and canvas. The source material for his paintings ranges from Japanese pop artists to Bond films, to early 90s computer games such as Transport Tycoon, Theme Hospital or SimCity. His aesthetic mimics the screens of these games.

He says: “Playing these games, one is aware that only a small section of a much larger whole is being viewed at any one time. This isometric system, free from the usual pictorial constraints of horizons or perspectives, can be potentially extended into infinity in any direction beyond the edge of the canvas. One could simply be looking at a tiny part of a much larger whole.”

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